Output list
Report
Availability date 31/01/2024
The GREAT project explores ways of using games-based activities to help citizens express their opinions and attitudes to emerging policies, and making the results available to policy makers. To this end, the task of WP2 is to work with stakeholders on dilemmas related to climate change, carrying out activities to develop design challenges, design briefs and wireframes for games-based activities. This report summarises twelve pilots carried out to inform the design of these activities. The report consists of a summary of the pilots, and a compendium containing the reports from each pilot activity.
Report
GREAT Case Study Plan. Deliverable 4.2
Availability date 29/01/2024
This deliverable provides details of the Case Study Design to be applied in the GREAT project. The design is framed in the Methodology Interdisciplinary Research (MIR) Framework (Tobi and Kampen 2018) and this document provides detail of the implementation methods. This consists of an eight-step process of tasks incorporating planning, evaluation and reporting instantiated in a timeline for the GREAT case study programme.
Report
Published 2015
This document presents policy recommendations related to the use of learning analytics and educational data mining from three LACE workshops.
Report
Cycle-3 demonstrators development and implementation tool set
Submitted 2009
This document presents an implementation methodology for the preparation and execution of TENCompetence cycle 3 demonstrator pilots according to the infrastructure currently available. The methodology includes the description of the tasks and procedures needed to be considered from describing the training in terms of competences and selecting the usage profiles more useful for the pilot, to the evaluation of the pilot success. It also reports the plans for the business demonstrators that will be executed by Associate Partners (with support of the eight larger consortium partners) in cycle 3.
Report
Submitted 2009
This report describes the work carried out in the development of UNFOLD project awareness resources. These include handouts, posters, and other publications, but the principal action has been to create a Web server which both raises awareness of the project, and of the specifications which it seeks to promote. The planning and development of the resources is described and some conclusions provided.
Report
Updated use case models and underlying vision documents and pedagogical model definitions
Published 2008
This deliverable contains the following 3 topics:
- An analysis of the current status of the project in relation to the lessons learned in the first two years of the project and the changes observed in the world outside of the project. In addition an approach is outlined what to achieve and how to achieve this in the remaining life-time of the project.
- The results of an study on pedagogical models for lifelong competence development. The study shows that in order for lifelong competence development to be optimally facilitated, four main aspects should be organised: organise the learning context; organise the different stages of lifelong competence development; put the learner into control of their own learning; provide resources and guidance from which learners can learn.
- A set of usage profile including use case models for the PCM describing the most important cases of use of the PCM.
Report
Submitted 2007
Report
UNFOLD Deliverable D6.4. Half yearly report 4. Final report
Submitted 2006
Half-yearly management report, covering the work carried out during the period of July - December 2005.
Report
UNFOLD Deliverable D7.1. UNFOLD outcomes 1
Submitted 2006
The outcomes of the activities of each CoP are described in this document for months from six to twelve.
Report
UNFOLD Deliverable 7.3. UNFOLD outcomes 3
Submitted 2006
This deliverable describes the work carried out with the UNFOLD Communities of Practice in the final six months of the project, from July to December 2005.