Logo image
Segregation in a male-dominated industry: women working in the computer games industry
Journal article   Open access   Peer reviewed

Segregation in a male-dominated industry: women working in the computer games industry

Julie Prescott and Jan Bogg
Internatopnal Journal of Gender, Science and Technology, Vol.3(1)
2012

Abstract

gender computer games industry gendered occupational segregation gender role identity career barriers Psychology
This paper focuses on occupational segregation within the games industry in terms of gender role identity and differences between female game workers in relation to their attitudes towards women’s career barriers and their own career progression and promotion. Women are both underrepresented in the games industry workforce as a whole and in certain roles within the industry. Women in the industry tend to be concentrated in more traditionally ‘feminine’ roles such as marketing and administration. Women are underrepresented in core creation and development roles, such as coders, designers and artists; roles that tend to require technical skill and knowledge. Using data extracted from a large study of female game workers, this study adds to the scarcity of research into the area of women working in the computer games industry. It would appear that occupational segregation still persists in this relatively new, male dominated industry. Findings suggest gender role identity and attitudes are important issues when looking at segregation within the industry. Implications for future research on the games industry are discussed.
pdf
122-1025-1-PB.pdfDownloadView
Open Access
url
Link to Published VersionView
Published (Version of record)Publisher sites may require subscription to read content

Metrics

59 File views/ downloads
11 Record Views

Details

Logo image

Usage Policy