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What serious game studios want from ICT research: identifying developers’ needs
Book chapter   Open access   Peer reviewed

What serious game studios want from ICT research: identifying developers’ needs

Grigorij Ljubin Saveski, W. Westera, Li Yuan, Paul Hollins, B.F. Manjon, P.M. Ger and K. Stefanov
Lecture Notes in Computer ScienceGames and Learning Alliance. GALA 2015. Lecture Notes in Computer Science, Vol.9599, pp.32-41
Lecture Notes in Computer Science, 9599, Springer Verlag
2015

Abstract

Serious game game industry technology game engine interoperability innovation RAGE
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